We’ve all heard this term: GUI – Graphical User Interface. But with products like the Xbox Kinect we’re seeing user interfaces develop beyond graphics and into…kinetics. Trend forecasters see this as the next stage of human interaction with technology, it’s rapidly becoming more natural, and…
James Kelway is the UX and Design Director at Hello Group in Copehangen, Denmark. In his eBook Six Circles, James outlines six core themes (persuasion, behavior, visual design, usability, interaction, content) as a framework for creating user-centric experiences.
“When we begin a new project, we usually start out by looking at the content of a product or service. It can be anything seen in the digital sphere; images, video, audio, text etc. Clients often wish to talk about ways to persuade customers to interact with this content in some way, but it is crucial to consider all of the six themes in order to create a strong framework for an optimal user experience.”
This eBook is being offered for free as a PDF or EPUB file for readers.
/ via UX Magazine
The Kiwibank wall is a great example of Lumen’s ability to deliver a compelling user experience using OpenNI technology. The Kiwibank wall utilises hand and arm gestures and full body tracking, allowing multiple users to engage in a range of interactive activities – but this is only a taste of the technologies potential.
Gesture-based Mario in Kinect
THE WINNERS SOLVE A NUMBER OF PROBLEMS IN NEW WAYS, FROM FORD’S SMART DASHBOARDS TO SIFTEO’S NOVEL GAMES TO A SYSTEM TO HELP MAKE CELL PHONES EASIER FOR THE ELDERLY.
Meet my new friend (Taken with instagram)
Concept Video- design the easiest way for saving, finding and opening files. Sharing, documentation and publishing also.
Puppet Parade designed by Theo Watson, Zany Parade & Design I/O. This great interactive experience allows kids to control humongous virtual puppets by interacting with 2 XBOX Kinects.
“Research is what I’m doing when I don’t know what I’m doing.” Werner von Braun
Taken with instagram